Jump to content

what are the key features of a lurcher


Recommended Posts

taking into account all the various factors what are the key fundamentals that make up your lurchers

-stamina,turning,speed off themark/topend,striking,anticipation,experience,brains,strength,guile,gameness,light or heavy frame.

keen to see how peoples requirements and personal preferences play apart in their dogs.

Link to post

it all depends what ground you run on what game your after but ive got my saluki x gh for daytime rabbits on a hilly ground and should be good for stamina,topend and gameness

 

but ive got mybullx for turning,speed,strength and striking at night time and will be running flat rape seed fields

 

cant wait bring on the season :thumbs:

Link to post

theres a lot of rubbish and different opinions on this and the subject has been done many times but the truth is it doesn't matter about strike, stamina, pace, feet, intelligence or anything else for that matter if the dog isn't people orientated and want to please you your on a loser from the word go

Link to post

The original key traits still stand for me: HJKCC, or at least I think that's how it used to go.

 

H: hunt... So a good nose is important.

J: jump ... not necessarily vital if you live where there's no fences or walls, but a dog that can follow its quarry into the next field is obviously going to catch more than one that can't jump.

K: kill ... pretty obvious really.

C: catch ... never really understood why that was listed as well, though maybe pertains to catching and retrieving as opposed to killing things which are too big to be retrieve.

C: carry ... retrieve the catch if it is small enough to be carried.

 

So with those criteria in mind, you have a dog that can find its own game, chase it over fences etc, catch it and carry the game back to the owner, which all involves being obedient, biddable (able to be trained) and athletic. The lurcher was originally a jack of all trades, though not necessarily a master of none. Nowadays it seems that more and more people want specialist dogs for certain quarry, which could be an evolution of sorts, though to me it seems a shame that there are fewer dogs who merit the title of all-round lurcher. Just my opinion.

  • Like 3
Link to post

taking into account all the various factors what are the key fundamentals that make up your lurchers

-stamina,turning,speed off themark/topend,striking,anticipation,experience,brains,strength,guile,gameness,light or heavy frame.

keen to see how peoples requirements and personal preferences play apart in their dogs.

 

:hmm:Most dogs, with a reasonable amount of running dog blood, flowing through their veins, can catch enough gear to satisfy the average Joe....Obviously, if you want to go a wee bit deeper into the game,..well,.then it gets a bit more complicated.... :yes:

But, for myself, I have always followed my own maxim,..."Temperament, is King".... :thumbs:

Link to post

The original key traits still stand for me: HJKCC, or at least I think that's how it used to go.

 

H: hunt... So a good nose is important.

J: jump ... not necessarily vital if you live where there's no fences or walls, but a dog that can follow its quarry into the next field is obviously going to catch more than one that can't jump.

K: kill ... pretty obvious really.

C: catch ... never really understood why that was listed as well, though maybe pertains to catching and retrieving as opposed to killing things which are too big to be retrieve.

C: carry ... retrieve the catch if it is small enough to be carried.

 

So with those criteria in mind, you have a dog that can find its own game, chase it over fences etc, catch it and carry the game back to the owner, which all involves being obedient, biddable (able to be trained) and athletic. The lurcher was originally a jack of all trades, though not necessarily a master of none. Nowadays it seems that more and more people want specialist dogs for certain quarry, which could be an evolution of sorts, though to me it seems a shame that there are fewer dogs who merit the title of all-round lurcher. Just my opinion.

 

catch never was included, its always been hunt jump kill carry, or H.J.K.C.

And i dont think this answer of best attributes can be answered, obviosly back when it was legal, a coursing dog was pretty different to ferreting dog, and the same goes for a fox dog, and a dog that takes edible quarry, its a case of horses or courses

Link to post

The original key traits still stand for me: HJKCC, or at least I think that's how it used to go.

 

H: hunt... So a good nose is important.

J: jump ... not necessarily vital if you live where there's no fences or walls, but a dog that can follow its quarry into the next field is obviously going to catch more than one that can't jump.

K: kill ... pretty obvious really.

C: catch ... never really understood why that was listed as well, though maybe pertains to catching and retrieving as opposed to killing things which are too big to be retrieve.

C: carry ... retrieve the catch if it is small enough to be carried.

 

So with those criteria in mind, you have a dog that can find its own game, chase it over fences etc, catch it and carry the game back to the owner, which all involves being obedient, biddable (able to be trained) and athletic. The lurcher was originally a jack of all trades, though not necessarily a master of none. Nowadays it seems that more and more people want specialist dogs for certain quarry, which could be an evolution of sorts, though to me it seems a shame that there are fewer dogs who merit the title of all-round lurcher. Just my opinion.

 

catch never was included, its always been hunt jump kill carry, or H.J.K.C.

And i dont think this answer of best attributes can be answered, obviosly back when it was legal, a coursing dog was pretty different to ferreting dog, and the same goes for a fox dog, and a dog that takes edible quarry, its a case of horses or courses

thats what i was lead to believe myself thats how they would advertise a dog for sale HJKC
Link to post

taking into account all the various factors what are the key fundamentals that make up your lurchers

-stamina,turning,speed off themark/topend,striking,anticipation,experience,brains,strength,guile,gameness,light or heavy frame.

keen to see how peoples requirements and personal preferences play apart in their dogs.

 

Stamina.speed,Brains.

Link to post

taking into account all the various factors what are the key fundamentals that make up your lurchers

-stamina,turning,speed off themark/topend,striking,anticipation,experience,brains,strength,guile,gameness,light or heavy frame.

keen to see how peoples requirements and personal preferences play apart in their dogs.

 

:hmm:Most dogs, with a reasonable amount of running dog blood, flowing through their veins, can catch enough gear to satisfy the average Joe....Obviously, if you want to go a wee bit deeper into the game,..well,.then it gets a bit more complicated.... :yes:

But, for myself, I have always followed my own maxim,..."Temperament, is King".... :thumbs:

 

 

youve hit the nail on the head Chalky, without the correct temperament any of the other features wont count fo a thing :thumbs:
Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...