Richard Morgan 38 Posted July 29, 2012 Report Share Posted July 29, 2012 taking into account all the various factors what are the key fundamentals that make up your lurchers -stamina,turning,speed off themark/topend,striking,anticipation,experience,brains,strength,guile,gameness,light or heavy frame. keen to see how peoples requirements and personal preferences play apart in their dogs. Quote Link to post
Chid 6,625 Posted July 29, 2012 Report Share Posted July 29, 2012 eat,shit and sleep anything else is a bonus Quote Link to post
rickonthehunt 4 Posted July 29, 2012 Report Share Posted July 29, 2012 it all depends what ground you run on what game your after but ive got my saluki x gh for daytime rabbits on a hilly ground and should be good for stamina,topend and gameness but ive got mybullx for turning,speed,strength and striking at night time and will be running flat rape seed fields cant wait bring on the season Quote Link to post
dogs-n-natives 1,182 Posted July 29, 2012 Report Share Posted July 29, 2012 enough speed for all game, tough and durable for all ground types as I run lots of mountain/hill, keen to catch all game, and a bit of obedience doesnt go a miss( bonus lol) nice with kids and other dogs, slaughter toothed vermin (eg rats ) Quote Link to post
boyo 1,398 Posted July 29, 2012 Report Share Posted July 29, 2012 as long as their owner is happy with them nothing else matters imho. Quote Link to post
birddog 1,354 Posted July 29, 2012 Report Share Posted July 29, 2012 theres a lot of rubbish and different opinions on this and the subject has been done many times but the truth is it doesn't matter about strike, stamina, pace, feet, intelligence or anything else for that matter if the dog isn't people orientated and want to please you your on a loser from the word go Quote Link to post
skycat 6,174 Posted July 29, 2012 Report Share Posted July 29, 2012 The original key traits still stand for me: HJKCC, or at least I think that's how it used to go. H: hunt... So a good nose is important. J: jump ... not necessarily vital if you live where there's no fences or walls, but a dog that can follow its quarry into the next field is obviously going to catch more than one that can't jump. K: kill ... pretty obvious really. C: catch ... never really understood why that was listed as well, though maybe pertains to catching and retrieving as opposed to killing things which are too big to be retrieve. C: carry ... retrieve the catch if it is small enough to be carried. So with those criteria in mind, you have a dog that can find its own game, chase it over fences etc, catch it and carry the game back to the owner, which all involves being obedient, biddable (able to be trained) and athletic. The lurcher was originally a jack of all trades, though not necessarily a master of none. Nowadays it seems that more and more people want specialist dogs for certain quarry, which could be an evolution of sorts, though to me it seems a shame that there are fewer dogs who merit the title of all-round lurcher. Just my opinion. 3 Quote Link to post
Phil Lloyd 10,738 Posted July 29, 2012 Report Share Posted July 29, 2012 taking into account all the various factors what are the key fundamentals that make up your lurchers -stamina,turning,speed off themark/topend,striking,anticipation,experience,brains,strength,guile,gameness,light or heavy frame. keen to see how peoples requirements and personal preferences play apart in their dogs. Most dogs, with a reasonable amount of running dog blood, flowing through their veins, can catch enough gear to satisfy the average Joe....Obviously, if you want to go a wee bit deeper into the game,..well,.then it gets a bit more complicated.... But, for myself, I have always followed my own maxim,..."Temperament, is King".... Quote Link to post
gamerooster 1,179 Posted July 29, 2012 Report Share Posted July 29, 2012 The original key traits still stand for me: HJKCC, or at least I think that's how it used to go. H: hunt... So a good nose is important. J: jump ... not necessarily vital if you live where there's no fences or walls, but a dog that can follow its quarry into the next field is obviously going to catch more than one that can't jump. K: kill ... pretty obvious really. C: catch ... never really understood why that was listed as well, though maybe pertains to catching and retrieving as opposed to killing things which are too big to be retrieve. C: carry ... retrieve the catch if it is small enough to be carried. So with those criteria in mind, you have a dog that can find its own game, chase it over fences etc, catch it and carry the game back to the owner, which all involves being obedient, biddable (able to be trained) and athletic. The lurcher was originally a jack of all trades, though not necessarily a master of none. Nowadays it seems that more and more people want specialist dogs for certain quarry, which could be an evolution of sorts, though to me it seems a shame that there are fewer dogs who merit the title of all-round lurcher. Just my opinion. catch never was included, its always been hunt jump kill carry, or H.J.K.C. And i dont think this answer of best attributes can be answered, obviosly back when it was legal, a coursing dog was pretty different to ferreting dog, and the same goes for a fox dog, and a dog that takes edible quarry, its a case of horses or courses Quote Link to post
hedz31 1,308 Posted July 29, 2012 Report Share Posted July 29, 2012 Clean's it's own kennel, dont bite the kid's, and make's a nice cuppa Quote Link to post
nothernlite 18,089 Posted July 29, 2012 Report Share Posted July 29, 2012 The original key traits still stand for me: HJKCC, or at least I think that's how it used to go. H: hunt... So a good nose is important. J: jump ... not necessarily vital if you live where there's no fences or walls, but a dog that can follow its quarry into the next field is obviously going to catch more than one that can't jump. K: kill ... pretty obvious really. C: catch ... never really understood why that was listed as well, though maybe pertains to catching and retrieving as opposed to killing things which are too big to be retrieve. C: carry ... retrieve the catch if it is small enough to be carried. So with those criteria in mind, you have a dog that can find its own game, chase it over fences etc, catch it and carry the game back to the owner, which all involves being obedient, biddable (able to be trained) and athletic. The lurcher was originally a jack of all trades, though not necessarily a master of none. Nowadays it seems that more and more people want specialist dogs for certain quarry, which could be an evolution of sorts, though to me it seems a shame that there are fewer dogs who merit the title of all-round lurcher. Just my opinion. catch never was included, its always been hunt jump kill carry, or H.J.K.C. And i dont think this answer of best attributes can be answered, obviosly back when it was legal, a coursing dog was pretty different to ferreting dog, and the same goes for a fox dog, and a dog that takes edible quarry, its a case of horses or courses thats what i was lead to believe myself thats how they would advertise a dog for sale HJKC Quote Link to post
Catcher 1 639 Posted July 29, 2012 Report Share Posted July 29, 2012 taking into account all the various factors what are the key fundamentals that make up your lurchers -stamina,turning,speed off themark/topend,striking,anticipation,experience,brains,strength,guile,gameness,light or heavy frame. keen to see how peoples requirements and personal preferences play apart in their dogs. Stamina.speed,Brains. Quote Link to post
paulus 26 Posted July 29, 2012 Report Share Posted July 29, 2012 taking into account all the various factors what are the key fundamentals that make up your lurchers -stamina,turning,speed off themark/topend,striking,anticipation,experience,brains,strength,guile,gameness,light or heavy frame. keen to see how peoples requirements and personal preferences play apart in their dogs. Most dogs, with a reasonable amount of running dog blood, flowing through their veins, can catch enough gear to satisfy the average Joe....Obviously, if you want to go a wee bit deeper into the game,..well,.then it gets a bit more complicated.... But, for myself, I have always followed my own maxim,..."Temperament, is King".... youve hit the nail on the head Chalky, without the correct temperament any of the other features wont count fo a thing Quote Link to post
trigger2 3,153 Posted July 29, 2012 Report Share Posted July 29, 2012 1. plenty of intelligence and heart 2.enough bottle 3.stamina 4.good feet 5. good coat and skin. Quote Link to post
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